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Simple Realistic Cloud Effect
Learn how to create realistic looking clouds very simple with swishmax and flash filters.
First Of All
You will need the latest build of Swishmax to be able to achieve the effect in this tutorial.
you will be learning how to creat realistic looking clouds very simple with the use of swishmax and flash 8 filters.
Open swishmax and set your canvas size to 300 x 25 pixels and a frame rate of 25 fps.
Step.1
ok using the Pencil tool select a line thickness of 2.5 and the colour white #FFFFFF
see fig.1 below for the settings.
Fig.1
Step.2
with everything set start to draw the shape of a cloud, do not worry if it looks like a scribble, this is how it should look, see fig.2 below.
Fig.2
Step.3
now you have the outline shape of your cloud, select the Pencil tool again and with the same settings start to add some body to your cloud, see fig.2 below
Fig.3
Step.4
still using the Pencil tool, this time change the colour to #666666 and add some darker ares to define the shape of the cloud, tint this down to 65% see fig.4 below.
Fig.4
Step.5
carry on building the cloud up using the Pencil tool and whatevr colours take your imagination untill you are happy, see fig.5 below.
Step.6
Now you are happy with your cloud group together all of your shapes as a sprite and name the sprite cloud now add the following code to Scene_1
onLoad () {
myClouds = new flash.filters.BlurFilter(12, 8, 8);
cloud.filters = [myClouds];
}
Now press Ctrl+T to test your cloud in the player you should have something like in the example at the top of the page.
i hope this tutorial has helped you in some way
Thank you for reading.


